﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace D20.Entities.Items.Weaponry
{
    /// <summary>
    /// A weapon.
    /// </summary>
    public class Weapon : Item
    {
        /// <summary>
        /// Gets the damage the weapon can do.
        /// </summary>
        /// <value>The damage.</value>
        public Damage Damage { get; private set; }
    }
}
